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 Needed thread 4: Money and banking

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Mr Roboto
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PostSubject: Needed thread 4: Money and banking   Sun Jan 18, 2009 12:11 am

Personally, I don't like the idea of a banker holding all of your items. But things of gold, silver, gems, and the like is ok, just not every single item you hold. I would want seperate locations, to bank actual items. Also, what kind of currency would there be? Multiple kinds, or a universal one?

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PostSubject: Re: Needed thread 4: Money and banking   Mon Jan 19, 2009 11:14 am

Last year, during U.S. history, you, eve, and I discussed this, remember? 100 copper equals 1 silver; 100 silver equals 1 gold; etc for however many types of medal coins we want.
As to Banks; I alredy wrote in that there are a type of bank/ranch/daycare for the "Fuzz-Ball" species. There will probably be more for other tame animals (if we allow them) and various items (after all, I'm a little tired of the bottomless inventory...)
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Mr Roboto
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PostSubject: Re: Needed thread 4: Money and banking   Wed Jan 21, 2009 12:58 am

Oh yes, I forgot about that.

And I agree, I don't like unlimited inventory, is less realistic that way. I like the daycare/ranch things for fuzzballs. And I still say for banks, it should only be for money. As for items, I was thinking that maybe there could be something like "Item Holders" or something in various places around the world, but not always near a bank. Every city/town/village might end up having a bank you can freely get your money from, but maybe not every town will have an Item Holder.

Another idea is that some IH's could be out in the wilderness, but you must pay to use them, and even then, you can only get so many items over so long a period.

Runescape has kind of a semi-endless inventory in the fact that you have 28 spots to carry items, and some items are stackable, like feathers; and many items that aren't stackable, can be "noted." Very few items cannot be noted (obviously including items you can stack), so those must be carried individually.

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